Logic Pro 7Reference Manual
10 Preface Logic Reference • Make use of the integrated software instruments, including; Sculpture, Ultrabeat, ES1, ES2, EVP88, EVB3, EVD6, and
100 Chapter 2 Transport Cycle ModeIn Cycle mode, a selected passage of the current song is constantly repeated. This is useful for:• composing a so
Chapter 2 Transport 101 Note: You can reset the nearest edge of the Cycle beam by clicking on it while holding down Shift, even if the beam is out
102 Chapter 2 Transport Skip CycleYou can skip a passage in play mode, which is useful for trying out the musical effect of various transitions.To
Chapter 2 Transport 103 Count-InThe Count-in and Record Pre-roll values can be defined in File > Song Settings > Recording (see “Metronome Se
104 Chapter 2 Transport Recording in Cycle ModeAll settings for recording in Cycle mode can be made in the Song Settings > Recording Options (se
Chapter 2 Transport 105 Defining the Autodrop AreaIf both Cycle and Autodrop modes are active, you will see an independent pair of locators availab
106 Chapter 2 Transport Chase EventsChase Events searches all MIDI Regions playing at a specified “jump-in” point. The function examines what all M
Chapter 2 Transport 107 • monophonic (channel) aftertouch.• polyphonic aftertouch.• SysEx data (the last SysEx message before the play-start point
3 1093 Arrange WindowThe Arrange window is the heart of Logic. It is the view that you will see most often when working with the program.You will
Preface Logic Reference 11 The Onscreen Help system—accessible from Logic’s Help menu—is fundamentally the Reference Manuals in electronic form.
110 Chapter 3 Arrange Window To the left of the Arrange area is the Track List (see “Tracks” on page 110). This is where you determine which (Audio
Chapter 3 Arrange Window 111 OverviewThere are basically three types of tracks:• Audio tracks: for playback, recording, and automation of audio si
112 Chapter 3 Arrange Window Note: Strictly speaking, tracks don’t need to be routed to an instrument or audio channel, as you can assign any Envi
Chapter 3 Arrange Window 113 Icon ColorThe small, monochromatic icons adopt the color of their “parent” Audio Object or MIDI Instrument Object—whic
114 Chapter 3 Arrange Window Copying a TrackIf you hold down Option when moving a track, a copy of the track is created at the destination position
Chapter 3 Arrange Window 115 Naming TracksTo name a track independently of its assigned instrument, select Track > Create Track Name.You can als
116 Chapter 3 Arrange Window Muting TracksBoth MIDI and audio tracks have Mute buttons to the left side of the Track List, between the track number
Chapter 3 Arrange Window 117 Soloing When the Track Solo Buttons are HiddenIf the Track Solo buttons are hidden—to save space—you can still solo a
118 Chapter 3 Arrange Window Note: Hiding tracks does not affect their playback in any way. You can also link the Hide functions of all tracks bel
Chapter 3 Arrange Window 119 Special Types of InstrumentsIn addition to the normal instruments which are described in the Instruments section (see
120 Chapter 3 Arrange Window Protecting TracksTracks can be protected, preventing any alterations:• Existing Regions and their contents cannot be a
Chapter 3 Arrange Window 121 If there is not enough vertical room, click the upper left triangles in the Region Parameter and/or Object Parameter b
122 Chapter 3 Arrange Window Layer and Multiplayer ModeThere are two modes of operation for simultaneous recording of multiple MIDI tracks: Layer
Chapter 3 Arrange Window 123 MIDI InstrumentsIn order to know where specific MIDI messages are to be sent, Logic needs to have some idea of how the
124 Chapter 3 Arrange Window Note: The Instrument’s Object Parameter box in the Arrange window is identical to the corresponding Object Parameter
Chapter 3 Arrange Window 125 The purpose of a hidden direct connection is to enable you to address the individual MIDI ports directly from the Arra
126 Chapter 3 Arrange Window To the left of the program number, there is an extra parameter which is used for Bank Select. If your sound source can
Chapter 3 Arrange Window 127 Further ParametersYou also find the following parameters in the Instrument’s Parameter Box:TransposeThe Transpose para
128 Chapter 3 Arrange Window Don’t forget: you can change a MIDI Region’s Score Style at any time in the Display Parameter box in the Score window
Chapter 3 Arrange Window 129 Creating a MIDI RegionNormally a MIDI Region is created automatically when you record on the selected track. It begins
1 13 1 Using Logic The following chapter will guide you through Logic’s basic interface elements, file handling options and common input techn
130 Chapter 3 Arrange Window Snap and Drag MenusBefore looking at moving and editing Regions in the following sections, we’d like to cover the Snap
Chapter 3 Arrange Window 131 Limiting directionYou can limit the movement or copying of Regions in the Arrange window to either the horizontal or v
132 Chapter 3 Arrange Window Copying RegionsTo copy Regions to another point in the song, or to other tracks, hold down Option while moving the Reg
Chapter 3 Arrange Window 133 Editing Parts of a RegionThe Marquee Tool, which looks like a crosshair, allows you to edit parts of a Region. It can
134 Chapter 3 Arrange Window If your selected area falls between musically relevant values, the Marquee tool’s selection rectangle will automatical
Chapter 3 Arrange Window 135 Rounded to Whole BarsThe MIDI > Snap Region Start to Bar function rounds the Region startpoint to the nearest whole
136 Chapter 3 Arrange Window Using a Finer GridAll of these operations (moving/copying, lengthening/shortening) snap to the bar or beat grid,depend
Chapter 3 Arrange Window 137 Multiple Divisions with the ScissorsIf you hold down Option while cutting a Region with the Scissors tool, the selecte
138 Chapter 3 Arrange Window Demixing RegionsThe Region > Split/Demix > Demix by Event Channel function searches the selected Region for even
Chapter 3 Arrange Window 139 Soloing RegionsYou can solo any selected Regions by using the Solo button in the Transport window, or the key command
14 Chapter 1 Using Logic • If you press Option-Control, the mouse wheel can be used to zoom in/out in both directions. Note: Logic also suppo
140 Chapter 3 Arrange Window Special FunctionsInserting EventsMIDI events can be added directly to the selected track in the Arrange window, at the
Chapter 3 Arrange Window 141 MIDI Region Playback ParametersThe Region Parameter box is located to the left of the track list, above the Toolbox. D
142 Chapter 3 Arrange Window Setting up MIDI Thru to match a Region’s parameter The Set Track & MIDI Thru Parameters by Region/Folder key comma
Chapter 3 Arrange Window 143 TransposeValue range: ±96 semitones. Normal value: 0All note events contained in the MIDI Region are transposed up o
144 Chapter 3 Arrange Window Gate TimeValue range: in percent. Normal value: 100%The term “gate time” stems from the technology used in analog sy
Chapter 3 Arrange Window 145 4 The delay parameter will now show the delay time.The delay parameter is mainly used for musical purposes. It is also
146 Chapter 3 Arrange Window A quick tip: if you’re editing MIDI Regions that appear as notation on a polyphonic score style, we recommend using N
Chapter 3 Arrange Window 147 QuantizationQuantization is the rhythmic correction of notes to a specific time grid. Any inaccurately played notes ar
148 Chapter 3 Arrange Window QuantizationThe quantization grid is accessed from a pull-down menu beside the Quantization parameter in the Region Pa
Chapter 3 Arrange Window 149 Q-StrengthValue range: 0% to 100%. Normal value: 100%.This percentage value determines how far a note is shifted tow
Chapter 1 Using Logic 15 Using the Mouse for In/Decrementing Nearly all parameter values that can be set using the mouse as a slider (and even
150 Chapter 3 Arrange Window Linear Quantize—“Q-Range”The Linear Quantize algorithm is always used automatically whenever you set a positive value
Chapter 3 Arrange Window 151 GrooveIn the early days of sequencers, many people thought that electronic music sounded mechanical or sterile. This i
152 Chapter 3 Arrange Window Importing Groove TemplatesYou can also import third-party quantization templates, such as those made by the Canadian f
Chapter 3 Arrange Window 153 This is not all that folders can do. You could use folders to represent the parts of a song (choruses and verses). As
154 Chapter 3 Arrange Window Exiting a FolderTo change to a higher display level of the Arrange window, double-click on the background. The Go Out
Chapter 3 Arrange Window 155 AliasesAn alias in Logic is the same as an alias in the Finder. It looks like a Region, but contains no actual data. I
156 Chapter 3 Arrange Window Playback ParametersAlthough an alias is a “slave” of the original, it has its own playback parameters. The exception i
Chapter 3 Arrange Window 157 Turning the Alias into a Real RegionYou can use MIDI > Alias > Turn to Real Copy to make a real Region from an a
158 Chapter 3 Arrange Window Creating Markers…… using the mouseTo create a marker with the mouse, position the mouse cursor in the lower third of t
Chapter 3 Arrange Window 159 Marker NamesNewly created markers are automatically named “Marker ##” (unless they were derived from Regions as descri
16 Chapter 1 Using Logic Text Input You can input text names in the same way as numbers, but you only need to click a name field once to allow
160 Chapter 3 Arrange Window Marker Text InputYou can enter as much text as desired in this window. The first paragraph (up to 60 characters) will
Chapter 3 Arrange Window 161 …for marker textYou can assign colors to all currently selected characters in the Marker Text window by clicking on th
162 Chapter 3 Arrange Window • The Pencil duplicates a marker if you click on its name. You can then edit the position and length of the duplicated
Chapter 3 Arrange Window 163 Marker Position and LengthThere are two display options for marker position and length in the Marker List window:• Opt
164 Chapter 3 Arrange Window Using Markers to Set Song Position and Locators…in the Bar RulerIf you click on a marker in the Bar Ruler while holdin
Chapter 3 Arrange Window 165 With Option-Command pressed… creates a new marker and opens the Marker Text window.With Command pressed• A short click
166 Chapter 3 Arrange Window • Special barlines: double barlines, final double barlines (“end of score”), half/short barlines, hidden barlines (di
Chapter 3 Arrange Window 167 Arrange Window TechniquesIf necessary, you should reread the “Using the Mouse” section on page 13, the “Selection Tec
168 Chapter 3 Arrange Window Inserting a SectionRegion > Cut/Insert Time > Splice: Insert Snipped Part at Song Position—This function combin
Chapter 3 Arrange Window 169 ModeThe Mode pop-up menu offers three different Copy functions, which copy the selected events to the destination posi
Chapter 1 Using Logic 17 You can change the currently active tool by clicking on another tool in the Toolbox. The mouse pointer then adopts the
170 Chapter 3 Arrange Window Altering the DisplayFor information on basic window functions, please refer to the section on Window Functions (see “W
Chapter 3 Arrange Window 171 Track NameShows/hides the Track Name (see “Instrument Name and Track Name” on page 171).Instrument Name and Track Name
172 Chapter 3 Arrange Window Editing Instrument NamesYou can edit the Instrument/Audio Object name by Option–double-clicking directly in the track
Chapter 3 Arrange Window 173 Show/Hide Channel Strip OnlyA View menu option (and key command) allows you to hide all elements of the Parameters are
174 Chapter 3 Arrange Window You can set this function to operate automatically after loading any song by activating the After loading Song, send:
4 1754 Audio in the Arrange WindowThis chapter discusses the importing, creation, editing, and handling of Audio Regions in the Arrange window.Yo
176 Chapter 4 Audio in the Arrange Window Multiple File DraggingYou can drag multiple audio files from the Audio window or a Finder window into the
Chapter 4 Audio in the Arrange Window 177 Editing RegionsDividing RegionsWhen you divide a Region using the Scissors tool, you create two new Regio
178 Chapter 4 Audio in the Arrange Window ScrubbingYou can scrub playback of a Region to accurately select a division point, by using the Scissors
Chapter 4 Audio in the Arrange Window 179 Copying RegionsCreating New RegionsCopies of Audio Regions are made in exactly the same way as MIDI Regio
18 Chapter 1 Using Logic Using Key Commands Each tool can be selected via a specific key command. Key commands that switch to a specific tool t
180 Chapter 4 Audio in the Arrange Window Moving Audio RegionsYou can grab Audio Regions in the Arrange window with the mouse, and move them around
Chapter 4 Audio in the Arrange Window 181 This command is also available as a key command: Set Region(s) to original Recording Position.Inserting
182 Chapter 4 Audio in the Arrange Window Adjusting the Grid to Zero CrossingsIf Edit > Search Zero Crossings is switched on in the Audio window
Chapter 4 Audio in the Arrange Window 183 The Region AnchorThe Anchor is an Audio Region’s temporal reference point. When you move an Audio Region,
184 Chapter 4 Audio in the Arrange Window Naturally, some of the parameters that can be applied to MIDI events have no effect on audio signals. Equ
Chapter 4 Audio in the Arrange Window 185 Arming TracksFirst Method:• Click the button marked with an R, on the desired track in the track list. To
186 Chapter 4 Audio in the Arrange Window If several Arrange window tracks are assigned to the same Audio Object (“Audio 1”, for example), the new
Chapter 4 Audio in the Arrange Window 187 This function is technically difficult to perform on hard disk recorders, due to the unavoidable delay in
188 Chapter 4 Audio in the Arrange Window Audio Cycle RecordingYou can make audio recordings even when “Cycle” is switched on. A new track is creat
Chapter 4 Audio in the Arrange Window 189 No monitoring of any kind will occur if the Audio > Audio Hardware & Drivers > Software Monitor
Chapter 1 Using Logic 19 Pencil The Pencil is used to add new Regions. You can also select, drag, and alter the length of Regions while the Pen
190 Chapter 4 Audio in the Arrange Window Split Stereo Regions are indicated by a stereo symbol consisting of two adjoining circles (see right imag
Chapter 4 Audio in the Arrange Window 191 The tempo is recalculated, making the Region exactly one bar long, and fitting the length of the Cycle pe
192 Chapter 4 Audio in the Arrange Window This is how scrubbing works:1 Hit the Pause button on the Transport bar (see “Transport Buttons” on page
Chapter 4 Audio in the Arrange Window 193 Genuine Mixdown with ClipscanIf you combine audio data from two or more tracks, the current pan and volum
194 Chapter 4 Audio in the Arrange Window Non-destructive FadesFade In, Fade Out and Crossfades can be performed with the Fade tool, or with the re
Chapter 4 Audio in the Arrange Window 195 Enter Fades using Mouse and Fade ToolAs you’d perhaps expect, a fade in starts at the beginning, and a fa
196 Chapter 4 Audio in the Arrange Window Crossfading with the Fade tool Use the Fade tool to mark the crossfade area of two adjacent Regions. This
Chapter 4 Audio in the Arrange Window 197 As long as your computer is able to calculate all active processes in real time, it’s unnecessary to free
198 Chapter 4 Audio in the Arrange Window The freeze process uses 100% of available CPU power. If, for example, a track uses 40% of the CPU for rea
Chapter 4 Audio in the Arrange Window 199 Freeze FilesThe temporary freeze files are saved in a folder named “Freeze Files” which is created in the
Apple Computer, Inc.© 2004 Apple Computer, Inc. All rights reserved.Under the copyright laws, this manual may not be copied, in whole or in part,
20 Chapter 1 Using Logic Eraser ToolThe Eraser deletes selected Regions and Objects. When you click on an Object or Region with the Eraser, all of
5 2015 The EnvironmentThe Environment is Logic’s “brain”. It allows you to control all MIDI input and output.Beyond basic input and output handli
202 Chapter 5 The Environment Opening the Environment WindowTo open an Environment window, select Windows > Environment (default key command: C
Chapter 5 The Environment 203 Creating LayersSelecting **Create!** from the layer pull-down menu creates a new, empty layer called “(unnamed) ”, at
204 Chapter 5 The Environment Protecting Cabling and Object PositionsYou can prevent the accidental alteration of the position, size, and cable con
Chapter 5 The Environment 205 If you hold down Shift, you can also grab Keyboard or Fader Objects by their surface. Remember to first deselect any
206 Chapter 5 The Environment Replacing ObjectsIf any Objects are selected when attempting to add Objects to the current layer via Edit > Paste,
Chapter 5 The Environment 207 The MIDI Signal PathBefore any MIDI events received at your computer’s MIDI inputs can be recorded by Logic, there mu
208 Chapter 5 The Environment Breaking the Direct Output AssignmentTo break the direct output assignment, set the Port parameter to off, the top en
Chapter 5 The Environment 209 A cable connection to another layer looks like this:Deleting CablesTo remove a cable connection, click the cable with
Chapter 1 Using Logic 21 Help TagsA help tag appears just below the mouse cursor position—for as long as the mouse button is held down—when using m
210 Chapter 5 The Environment Special OutputsSome Objects, such as the Channel Splitter (see “Channel Splitter Object” on page 224), feature severa
Chapter 5 The Environment 211 Environment ObjectsObject ParametersEach Environment Object has several parameters that control its operation. These
212 Chapter 5 The Environment Standard InstrumentThis is the simplest track playback Object. It provides a direct connection to a single MIDI port
Chapter 5 The Environment 213 To the left of the program number, directly to the right of the checkbox, you’ll see the bank select parameter. If yo
214 Chapter 5 The Environment Style The Style parameter is located at the bottom of the Parameter Box. It displays Auto by default, but can be chan
Chapter 5 The Environment 215 A multi-instrument consists of 16 sub-channels, each of which has a complete set of instrument parameters. The name,
216 Chapter 5 The Environment The Sub-channel Parameter BoxThe sub-channel parameters are the same as those of standard instrument Objects (see “St
Chapter 5 The Environment 217 Program NamesThere are 128 program names in the multi-instrument window. A total of 15 banks of 128 program names are
218 Chapter 5 The Environment In the pull-down menu to the right, labeled Bank Message, you can define the MIDI events that are sent when you switc
Chapter 5 The Environment 219 Here, the Bank Select command “Bank 1” was set up to send three events: first, (a) a controller #32 message with a v
22 Chapter 1 Using Logic Working with WindowsOpening WindowsAll Logic windows can be opened from the Windows menu. The corresponding key command (O
220 Chapter 5 The Environment Object Parameter BoxThe mapped instrument’s parameters are a subset of the standard instrument (see “Standard Instrum
Chapter 5 The Environment 221 VelocityUsed to set a velocity offset, which is added to or subtracted from the velocity of the incoming note. You ca
222 Chapter 5 The Environment To create a new GM Mixer, select New > GM Mixer. The GM Mixer is intended for controlling the 16 channels of a MID
Chapter 5 The Environment 223 ExtrasIf enabled, the “V TC A1 A2” extra tracks are displayed:• V for Video• TC for Timecode • A1 for Aux Track 1 (or
224 Chapter 5 The Environment Channel Splitter ObjectThe channel splitter routes MIDI events by channel. It offers an output for each of the 16 MID
Chapter 5 The Environment 225 Working PrincipleThe transformer first checks whether or not an event corresponds to certain conditions. If it does,
226 Chapter 5 The Environment • Copy matching Events Apply Operation (rev. order)This is the same as above, except the original is parsed after the
Chapter 5 The Environment 227 Conditions and OperationsThe conditions and operations are the same as those found in the Transform window (see “Tran
228 Chapter 5 The Environment You can remote-control any fader by using its In definition, allowing you to use faders (as well as other transformer
Chapter 5 The Environment 229 Once set up, you can use the arpeggiator with live MIDI input, or for MIDI Region playback. You can also record the o
Chapter 1 Using Logic 23 Display Levels in the EditorsNormally, the editors are at the lowest display level, which shows individual events. Clickin
230 Chapter 5 The Environment Repeat (+7)On continues the arpeggio for as long as the chord is held down. Off finishes the arpeggio after one run.O
Chapter 5 The Environment 231 Delay Line ParametersThe Delay Object has the following parameters:Thru OriginalIf this box is checked, the original
232 Chapter 5 The Environment Top = lowest (pitched) notes are turned off first. Bot = the highest (pitched) notes are turned off first. Last = the
Chapter 5 The Environment 233 KeyThe entire chord map is transposed by the amount set here (±99 semitones). Example: if you map C to CEG, and set
234 Chapter 5 The Environment Touch Tracks ObjectTouch Tracks turns Logic into an interactive live sequencer. A touch tracks Object allows you to t
Chapter 5 The Environment 235 A vertical gray line means that the setting is the same as the line above. If you change a vertical gray line that is
236 Chapter 5 The Environment TogglePlaying the trigger note starts the Region. Playing it again stops playback.Toggle LoopPlaying the trigger note
Chapter 5 The Environment 237 The top output (SUM) carries the MIDI events for all individual outputs that are not cabled separately. MIDI Remote C
238 Chapter 5 The Environment Each song can have only one MIDI metronome click Object. You only need to create a MIDI Metronome Click Object if the
Chapter 5 The Environment 239 SettingsApart from common parameters, the Rewire Object offers three settings:Device: This setting refers to the ReW
24 Chapter 1 Using Logic The X/Y scroll element is situated at the bottom left corner of the window. By grabbing and dragging it, you can move the
240 Chapter 5 The Environment AliasYou can create an alias of any Environment Object, and it will behave exactly like the original. In the case of
Chapter 5 The Environment 241 Share Name/Share SizeThese two parameters do just what they say—when checked, the alias shares the size and/or name o
242 Chapter 5 The Environment Macro parametersMacros have four parameters:Icon & Instrument List CheckboxAs usual, the checkbox next to the wor
Chapter 5 The Environment 243 Audio ObjectsThe Environment’s audio Object (see “Audio Objects in the Audio and Track Mixer” on page 269) is the “bu
244 Chapter 5 The Environment In general, a fader’s style is completely independent of its type. A cable switcher can look like a button, a knob ca
Chapter 5 The Environment 245 Fader OperationNormally, you’ll grab the surface of a fader, and drag it vertically or horizontally, depending on it’
246 Chapter 5 The Environment … > Definition, number increment increases the first data byte of the definition (controller number, for example).
Chapter 5 The Environment 247 Recording and Playback of Fader MovementsRecording Fader MovementsYou don’t need any special cabling to record the da
248 Chapter 5 The Environment NumericalYou can double-click the numerical field of a numerical fader, and type in a new value. If you click and dra
Chapter 5 The Environment 249 Text Fader RangeA text fader only allows the entry of as many names defined by its range. To clarify, if you set a te
Chapter 1 Using Logic 25 The horizontal Zoom slider is located to the bottom-left of the working area of the screen—in the Arrange window, it’s jus
250 Chapter 5 The Environment -1- (0 to 127): defines the first data byte of the event. In some cases, such as pitch bend, this is an actual data
Chapter 5 The Environment 251 Fader Functions: Range, Val asRangeThe range parameter contains two numbers—the left one sets the lowest possible fa
252 Chapter 5 The Environment AllAll incoming MIDI events are filtered.ThruAll MIDI events coming from the physical input Object are filtered. This
Chapter 5 The Environment 253 Vector FaderVector faders function like joysticks—they can be moved in two dimensions: up/down and right/left. Each
254 Chapter 5 The Environment Special Faders OverviewSwitchers, Alias Assigners and Meta FadersThese are two types of faders that do not generate M
Chapter 5 The Environment 255 Data values of 126 and 127 have a special effect:• An event with a value of 127 increases the output number. If you’r
256 Chapter 5 The Environment For more on Meta events 124 to 127, read the section on Remote Controlling the Condition and Operation Values (see “T
Chapter 5 The Environment 257 You can also specify SysEx as an In definition, but this has limited usefulness because the incoming message (presuma
258 Chapter 5 The Environment • The first data byte in the top line (directly after the word SysEx in the “NUM” column) is the manufacturer’s ID. T
Chapter 5 The Environment 259 • 2’s complement• 1’s complementIf you don’t know which one works with your MIDI device, try “off” (= no checksum) fi
26 Chapter 1 Using Logic Zoom Navigation Key CommandsThese commands allow selected Objects, or a Region defined by the locators, to be zoomed to fi
260 Chapter 5 The Environment Environment ExchangeOverviewOne of the main reasons for the Environment is to customize Logic to your MIDI studio. Th
Chapter 5 The Environment 261 If the Environment patch you wish to import is complex and spread across several Environment layers, you should use t
262 Chapter 5 The Environment Replacement by AssignmentThe most flexible (and most time consuming) method of exchanging Environments is to indicate
Chapter 5 The Environment 263 Logic maintains an internal list of all Environment Objects. When Objects are deleted, their position in this list be
6 2656 Logic’s Mixing Facilities Logic provides you with different Mixer windows, designed to make mixing a painless and intuitive process.Logic’
266 Chapter 6 Logic’s Mixing Facilities The specification and size of the Audio Mixer depends on the hardware used; it configures itself when you s
Chapter 6 Logic’s Mixing Facilities 267 ConnectionsThe signal within the various Audio Objects requires no cabling, or any kind of manual connectio
268 Chapter 6 Logic’s Mixing Facilities Note: Stereo Inputs and Outputs are available as separate menu items.When you select Audio Object types, y
Chapter 6 Logic’s Mixing Facilities 269 Note: You can construct your own audio mixing desks, on different layers, each with different display opti
Chapter 1 Using Logic 27 In many windows, you can hide and/or reveal further screen elements, such as the Toolbox. These display options are always
270 Chapter 6 Logic’s Mixing Facilities • Input: Click-hold on any selected channel’s Input slot, and make your selection from the list. All selec
Chapter 6 Logic’s Mixing Facilities 271 Channel EQThe Channel EQ is inserted into the first available Insert slot by double-clicking the EQ area on
272 Chapter 6 Logic’s Mixing Facilities InsertsIf you have enough processing capacity, you can use up to 15 Inserts per Audio Object. An extra bla
Chapter 6 Logic’s Mixing Facilities 273 As there are obviously different classes of Audio Objects, a number of sub-folders (Audio, Instrument, Aux,
274 Chapter 6 Logic’s Mixing Facilities Post and Pre Fader Aux SendsSends in analog mixers are positioned either before (“pre”) or after (“post”) t
Chapter 6 Logic’s Mixing Facilities 275 In/OutputInput SelectionThe Input field allows you to select the desired audio input of your audio hardware
276 Chapter 6 Logic’s Mixing Facilities Pan/BalanceMono Objects feature a Pan control, which determines the position of a signal in the stereo imag
Chapter 6 Logic’s Mixing Facilities 277 Fast AssignmentGroups can be quickly set and cleared by holding Option-Control when clicking on the Group d
278 Chapter 6 Logic’s Mixing Facilities PanThe panorama setting of all member channels is linked. As per volume, their initial relationships are ma
Chapter 6 Logic’s Mixing Facilities 279 SurroundLogic allows for mixdowns in surround format, with up to eight output channels. Surround formats su
28 Chapter 1 Using Logic Topped, or active, windows can be recognized by a title bar that is not dimmed out, and black name. The illustration above
280 Chapter 6 Logic’s Mixing Facilities The Surround Pan WindowDouble-click the Surround control that replaced the Pan control. The Surround window
Chapter 6 Logic’s Mixing Facilities 281 Bouncing Surround Audio FilesThe surround settings display the file name extensions that will be appended t
282 Chapter 6 Logic’s Mixing Facilities Clip DetectorThe clip detector above the level meter shows you the headroom of a track in dB.When a signal
Chapter 6 Logic’s Mixing Facilities 283 You can switch other Object types in the same way, using the global Toggle (Mute) Audio Inputs, Toggle (Mut
284 Chapter 6 Logic’s Mixing Facilities Stereo ObjectsAll Audio Object types (Track, Input, and Output) may be configured as stereo. Logic uses tru
Chapter 6 Logic’s Mixing Facilities 285 Track ArmingThe Record Enable button (see below) “arms” a track, making it ready for recording. Once armed,
286 Chapter 6 Logic’s Mixing Facilities 4 The ensuing file selector allows you to enter a destination folder and name for the bounced file.Note: M
Chapter 6 Logic’s Mixing Facilities 287 It’s often a good idea to set the End position of the bounce a little bit past the end of the last Region,
288 Chapter 6 Logic’s Mixing Facilities PCM Options in the Bounce Dialog WindowFile FormatYou can select between a PCM file (in SDII, AIFF, or Broa
Chapter 6 Logic’s Mixing Facilities 289 DitheringDithering (see “Bouncing and POW-r Dithering” on page 84) is recommended when bouncing 24 bit rec
Chapter 1 Using Logic 29 Float WindowsFloat windows are so named because they always “float” in the foreground, even above the topped normal window
290 Chapter 6 Logic’s Mixing Facilities Note: Should the selected sample rate be higher than 48 kHz, a temporary copy of the bounced PCM file is c
Chapter 6 Logic’s Mixing Facilities 291 Stereo ModeYou can select joint stereo or normal stereo mode. Depending on the original file, these setting
292 Chapter 6 Logic’s Mixing Facilities AAC Format OptionsThe AAC options are not directly available in the Bounce Dialog window (due to a limitati
Chapter 6 Logic’s Mixing Facilities 293 UseThese radio buttons allow you to select either a mono or stereo output file.OptionsThe Options switch la
294 Chapter 6 Logic’s Mixing Facilities Burn OptionsLogic can directly burn Red Book audio to blank CDs.Note: Enabling the Burn option automatical
Chapter 6 Logic’s Mixing Facilities 295 SpeedThe first time you use the Speed pull-down menu, a request is made to the CD burning mechanism, which
296 Chapter 6 Logic’s Mixing Facilities If you are using the native engine, you can limit the number of tracks via the Audio > Audio Driver >
Chapter 6 Logic’s Mixing Facilities 297 Input ObjectThe Input Object allows you to directly route and control signals from your audio hardware’s in
298 Chapter 6 Logic’s Mixing Facilities Example: To avoid large jumps in level, it is often useful to record a vocal track with light compression.
Chapter 6 Logic’s Mixing Facilities 299 When an Audio Instrument track is selected, it is ready to be played in real-time and consequently produces
3 1 Contents Preface 9 Logic Reference 9 What Is Logic?10 About this Manual Chapter 1 13 Using Logic 13 Using the Mouse14 Input Options16 Tool
30 Chapter 1 Using Logic If the button featuring the walking man is lit, the window’s display follows the song position as the song plays. If the b
300 Chapter 6 Logic’s Mixing Facilities ReWireLogic supports the ReWire software interface from Propellerheads, a software manufacturer. ReWire is
Chapter 6 Logic’s Mixing Facilities 301 Output ObjectsOutput Objects represent Logic’s audio outputs. This is where level and stereo balance are ad
302 Chapter 6 Logic’s Mixing Facilities Bus ObjectsThe Bus Objects can be used in several ways:They can be used to route audio signals to external
Chapter 6 Logic’s Mixing Facilities 303 The Bus Object features the following elements (see “Elements of the Audio Object” on page 270): Inserts,
304 Chapter 6 Logic’s Mixing Facilities The Aux Object features the following elements (see “Bus Objects” on page 302): Inserts, Sends, Input, Out
Chapter 6 Logic’s Mixing Facilities 305 Moving the master fader does not affect the position of the Output Object sliders, but rather, the signal l
306 Chapter 6 Logic’s Mixing Facilities Resetting the Audio Recording PathSelect Edit > Remove Record Path in order to reset the audio recording
Chapter 6 Logic’s Mixing Facilities 307 Between Different DevicesSelect the source device (Device menu). Select Edit > Copy, and change to the t
308 Chapter 6 Logic’s Mixing Facilities Track FilterThe Track menu is used to define the types of tracks displayed in the Track Mixer.Track Filter
Chapter 6 Logic’s Mixing Facilities 309 If you enable the Same Instrument Tracks option, identical Arrange window tracks are also displayed in the
Chapter 1 Using Logic 31 Contents LinkDouble-clicking on the Link button activates Contents Link mode. This means that the window always shows the
310 Chapter 6 Logic’s Mixing Facilities Track Selection when Playing or RecordingYou can prevent the track selection from changing when making an a
Chapter 6 Logic’s Mixing Facilities 311 ControlsThe Track Mixer > View > MIDI Track Components menu allows you to switch the display of the d
312 Chapter 6 Logic’s Mixing Facilities Other ControllersYou can send any controller data—to control different parameters of your sound source—with
7 3137 AutomationLogic features a very sophisticated, yet simple to use, track-based automation system that allows you to create and play back fu
314 Chapter 7 Automation There are three ways of writing and editing automation data in a track:• Moving the on-screen faders and controls using di
Chapter 7 Automation 315 Track Based AutomationDisplaySelect View > Track Automation to display Track Based Automation data in the Arrange windo
316 Chapter 7 Automation Viewing Multiple ParametersBackground display of other parametersThe background of the automation track shows all other au
Chapter 7 Automation 317 ReadRead will automate the current track, using the existing automation data.The data cannot be changed in realtime by tou
318 Chapter 7 Automation The Write mode of traditional mix automation systems will rarely be needed when working with Logic’s advanced Track Automa
Chapter 7 Automation 319 Behavior in Stop ModeIn Stop mode, the Automation write modes are ignored, and no data is written if the fader is moved. T
32 Chapter 1 Using Logic ScreensetsNormally, you lay out your windows on the screen in a way that suits your working methods. This layout of variou
320 Chapter 7 Automation The display of the contents of the automation folder makes it easier to edit the automation data independently from Region
Chapter 7 Automation 321 Transform Track Automation SplitterIt is possible to integrate an external MIDI controller (Modulation Wheel and so on) in
322 Chapter 7 Automation Region Based AutomationRegion Based Automation writes automation data directly into Regions as MIDI controller (or other)
Chapter 7 Automation 323 HyperDrawHyperDraw is the easiest way to create and edit Automation data in the Arrange window. Changes to automation data
324 Chapter 7 Automation SelectYou can rubber band any selection (of nodes) in the automation data. A click on a Region selects all currently visib
Chapter 7 Automation 325 Multiple Selection of Nodes• A short Shift-click on a node will toggle the selection of the node.• A short Shift-click on
326 Chapter 7 Automation Activating Region HyperDrawTo activate HyperDraw for the currently-selected Region(s), select View > Hyper Draw… You ca
Chapter 7 Automation 327 Both Relative and Just Selected modes can be combined.Deactivating Hyper DrawTo switch off Hyper Draw for selected Region(
328 Chapter 7 Automation Conversion of Automation DataTrack Automation data can be converted into MIDI data for Region Based automation, and vice v
8 3298 Global TracksGlobal Tracks provide a perfect way to view and edit global events, such as Tempo, which affect all tracks in the arrangement
Chapter 1 Using Logic 33 Recalling Screensets 1 to 9Screensets 1 to 9 can be recalled by freely-defined key and MIDI remote commands, not only the
330 Chapter 8 Global Tracks • Beat Mapping track: Allows you to assign the desired bar position to any musical event (both MIDI notes and distinct
Chapter 8 Global Tracks 331 In the upper left corner of each Global Track name column, there is a small disclosure triangle pointing to the right.
332 Chapter 8 Global Tracks Note: Events on protected tracks will not be selected and—if currently selected—will be deselected by these commands.
Chapter 8 Global Tracks 333 Working With MarkersTo create a marker:mSelect the Pencil tool, and click at the desired position in the Marker track.A
334 Chapter 8 Global Tracks To copy a marker:mDrag the marker while holding Option, or use the standard Copy and Paste commands.Marker Color To ass
Chapter 8 Global Tracks 335 Tempo TrackThe Tempo track displays tempo changes as nodes: dots connected by lines. By default, these dots are follow
336 Chapter 8 Global Tracks To delete a tempo curve:mClick the handling node (at the tip of the right angle) with the Eraser tool, or double-click
Chapter 8 Global Tracks 337 Beat Mapping TrackA note for experienced Logic users: This function replaces the Reclock function of previous Logic ve
338 Chapter 8 Global Tracks Beat Mapping with MIDI RegionsLet’s take a look at the Beat Mapping procedure in the Arrange window. To test it, you’ll
Chapter 8 Global Tracks 339 Note: If you want to draw a connecting line from a bar position to a particular position of the original recording whe
34 Chapter 1 Using Logic Edit OperationsThe local edit menus in Logic’s various windows all take the same form. The top two items are Undo and Redo
340 Chapter 8 Global Tracks Beats from RegionThe Beats from Region button (labeled Beats from Rgn) in the Beat Mapping track column is used for an
Chapter 8 Global Tracks 341 Signature TrackThe Signature track shows all time and key signatures of a song. These can be created in either the Scor
342 Chapter 8 Global Tracks Handling Signature ChangesEvents on the Signature track can be selected, moved, deleted, and copied (drag them while pr
Chapter 8 Global Tracks 343 • The third way to generate a chord symbol is when a transposition event is created or altered in the Transposition tra
344 Chapter 8 Global Tracks 3 Enter the inverted Transposition values of the chord root note changes in the Region Parameter box of each section, s
Chapter 8 Global Tracks 345 Transposition events are closely linked to the progression of the chord root notes in the Chord track: Changing a chor
346 Chapter 8 Global Tracks It is also possible to copy or move multiple transposition events simultaneously, which can be useful for repeated song
Chapter 8 Global Tracks 347 There are no editing options in the Video track. It does, however, offer the Detect Cuts (button in the track column) f
9 3499 Audio WindowThe Audio window provides an overview of all audio files used in the current song. It also offers a number of simple editing a
Chapter 1 Using Logic 35 CutAll selected objects are removed from their current position, and placed on the Clipboard. The previous contents of the
350 Chapter 9 Audio Window By default, recordings made in Logic are stored in the Sound Designer II format. You can change the recording format to
Chapter 9 Audio Window 351 Regions can be moved with the mouse into the Arrange window. The portion of the audio file represented by the Region is
352 Chapter 9 Audio Window MonitoringYou can play Regions directly in the Audio window. This monitoring is not related to the time axis of the sequ
Chapter 9 Audio Window 353 Selecting the Audio Output for MonitoringThe actual routing of audio signals to different outputs is done in the Arrange
354 Chapter 9 Audio Window Show Length as… > NoneNo length display.Show Length as… > Min:Sec:MsAbsolute time length of the Region in hours, m
Chapter 9 Audio Window 355 Files sorted by… > DriveThe audio files are sorted according to the drive on which they are stored (hard disk, remova
356 Chapter 9 Audio Window Starting Overview Calculation manually Occasionally, when loading/importing audio files, you may need to perform a manua
Chapter 9 Audio Window 357 Audio FilesSelecting the next Audio FileThe Select Next Audio File key command selects the next audio file in the list.S
358 Chapter 9 Audio Window Creating groupsThere are two ways to do this:• Select any number of files, then View > Create Group. Enter the desire
Chapter 9 Audio Window 359 CopyThe selected audio files (and their associated Regions) are copied to the Clipboard. They remain in the Audio window
36 Chapter 1 Using Logic Selection TechniquesWhenever you want to perform a function on one or more objects, you first need to select the objecs. T
360 Chapter 9 Audio Window Moving the Start PointTo adjust the start point of a Region, grab the left border. The tool turns into a small hand poin
Chapter 9 Audio Window 361 Protecting the Region ParametersRegions can be “locked”, to protect against accidental alterations to the start and end
362 Chapter 9 Audio Window File AdministrationRecord FileDefining the Record PathEvery recording in the Arrange window creates a new audio file. To
Chapter 9 Audio Window 363 Maximum Recording Time (Recommended): xxx MinutesThis parameter defines the maximum recording time for new audio files,
364 Chapter 9 Audio Window When You Choose the Path Remember …• If the hard disk used by the path leads is not connected or is switched off, the pa
Chapter 9 Audio Window 365 Drag & Drop using Audio FilesThe Drag and Drop functionality of Mac OS X is supported: you can drag any selection o
366 Chapter 9 Audio Window Click Cancel to abandon the deletion process, or click Delete to permanently delete the files.You should make sure that
Chapter 9 Audio Window 367 Copying Audio FilesThe Audio File > Copy/Convert File(s) function copies files to a different location on your hard d
368 Chapter 9 Audio Window Convert to AAC or MP3:There are also the two separate Audio File > Convert to MP3 and Audio File > Convert to AAC
Chapter 9 Audio Window 369 Split and Interleaved Stereo FormatsThe internal structure of multi-track hard disk recording systems is such that each
Chapter 1 Using Logic 37 In Cycle mode, the selection techniques covered above only affect events that fall within the Cycle area.“Rubber-Banding”T
370 Chapter 9 Audio Window • If either of these Regions is moved into the Arrange window, the other Region is also moved.Converting Different Split
Chapter 9 Audio Window 371 Reconvert from SDII StereoThis command converts SDII stereo files back into two mono files, allowing them to be used in
372 Chapter 9 Audio Window SearchThe current volume is searched for filenames. If the search is unsuccessful, Logic asks you if you want to search
Chapter 9 Audio Window 373 Using the Strip Silence FunctionFirst, select the Region in the Audio window. If you are using split stereo audio files,
374 Chapter 9 Audio Window Pre Attack TimeThe Pre Attack Time parameter allows you to add a defined amount of “pre-roll” to the beginning of all Re
Chapter 9 Audio Window 375 Multiple Editing Using Strip SilenceStrip Silence always affects the selected Region in the Audio window. It doesn’t mat
376 Chapter 9 Audio Window Optimizing Synchronization over long time-spansDifferent computers, different synchronization sources (Internal or SMPTE
10 37710 Audio DriversTo use particular audio hardware with Logic, the hardware’s driver needs to be activated and configured correctly. This cha
378 Chapter 10 Audio Drivers Core AudioLogic automatically recognizes any installed Core Audio hardware, and will use the default settings—defined
Chapter 10 Audio Drivers 379 Recording DelayThis parameter is measured in samples. It allows the recording of Audio Regions to be delayed by a cert
38 Chapter 1 Using Logic Selecting Muted Regions/EventsEdit > Select Empty Regions selects all muted Regions/Events.Selecting Equal Colored Regi
380 Chapter 10 Audio Drivers Larger Disc BufferThis option influences the amount of audio data that is read from the disk in advance. This option i
Chapter 10 Audio Drivers 381 DAE and TDM All information about using the DAE (Digidesign Audio Engine) and TDM with Logic can be found in the ProTo
382 Chapter 10 Audio Drivers Note: The set sample rate also applies for recording. As an example, if your audio hardware supports sample rates up
Chapter 10 Audio Drivers 383 Note: It is recommended that the network only be used for distributed audio processing—other activities may (and will
384 Chapter 10 Audio Drivers Other Things You Should KnowLogic will automatically determine if enabled tracks are actually calculated on a Node (an
11 38511 Sample EditorThe Sample Editor is used to perform extremely precise destructive edits on audio files.The Sample Editor features a number
386 Chapter 11 Sample Editor Opening the Sample Edit WindowThere are various ways of opening a Sample Edit window:• Select Audio > Sample Editor
Chapter 11 Sample Editor 387 DisplayWaveform OverviewBetween the Sample Edit window’s title strip and Bar Ruler, you’ll see the overview. This disp
388 Chapter 11 Sample Editor Link ModeLink mode ensures that any Audio Regions selected in the Arrange window are displayed in the Sample Edit wind
Chapter 11 Sample Editor 389 View > SMPTE TimeShows the scale in SMPTE time (in Hours:Minutes:Seconds: Frames). The time scale begins at the so
Chapter 1 Using Logic 39 Delete and Select Next Region/EventThis key command erases the Regions and events currently selected in the Arrange and ed
390 Chapter 11 Sample Editor Display Waveform as Sample BitsYou can switch from the usual representation of the waveform, to one that shows the str
Chapter 11 Sample Editor 391 Playing the Current SelectionTo play back the current selection, click on the loudspeaker switch. You can also perform
392 Chapter 11 Sample Editor GoTo CommandsThe scroll bars along the bottom and right edges of the Sample Edit window scroll through the detailed wa
Chapter 11 Sample Editor 393 The start point and length are displayed in a separate help tag while making a selection. The format is sample words.T
394 Chapter 11 Sample Editor Editing Regions in the Sample EditorIf accuracy is what you need, you should edit the start and end points of Regions
Chapter 11 Sample Editor 395 Drawing Waveforms with the PencilThe pencil tool allows you to correct clicks and pops or clipping, by manually drawin
396 Chapter 11 Sample Editor Space is reserved on the hard disk for armed tracks, which is not available for undo files. Logic therefore automatica
Chapter 11 Sample Editor 397 Backup CopiesAutomatic BackupsLogic will ask you if you wish to make a backup copy of the file you’re working on (unle
398 Chapter 11 Sample Editor Update Arrange PositionEdit > Update Arrange Position, when engaged, means that altering the Region start point (or
Chapter 11 Sample Editor 399 You are asked to confirm these functions as a safety measure. This confirmation dialog box can be turned off by select
4 Contents 123 MIDI Instruments128 MIDI Regions141 MIDI Region Playback Parameters147 Quantization151 G r o o ve152 Folders155 Aliases157 Markers165
40 Chapter 1 Using Logic If the overlapping notes appear to be part of a chord, you will be presented with the following options:• Keep: simultane
400 Chapter 11 Sample Editor Click Change (or press Return) to perform the gain change.Fade In/OutFade InFunctions > Fade In creates a fade in.
Chapter 11 Sample Editor 401 SilenceYou can use Functions > Silence to remove all data from a selected area. The waveform material contained in
402 Chapter 11 Sample Editor Search Peak/SilenceSearch PeakFunctions > Search Peak scans the currently selected Region for the sample bit with t
Chapter 11 Sample Editor 403 The top line of the Sample Edit window keeps you informed about the function’s progress.The selected area of the audio
404 Chapter 11 Sample Editor • any combination of these functions.• Consider the Time Machine to be a universal tool for control of the pitch, temp
Chapter 11 Sample Editor 405 Classic (Correlated) TranspositionSwitch the pull-down menu from Free to Classic. The Classic mode is for situations w
406 Chapter 11 Sample Editor You can move the ball in the 3-dimensional display with the mouse. Naturally, only two dimensions can be accessed at o
Chapter 11 Sample Editor 407 Time Machine—Technical BackgroundThe Technology of the Time MachineThe Time Machine analyzes the spectral components a
408 Chapter 11 Sample Editor The quality of Harmonic Correction depends strongly on the source material, because the algorithm has to make “intelli
Chapter 11 Sample Editor 409 ParametersAlongside Swing, you can set the percentage for the swing factor. At 50% there is no change—you normally get
Chapter 1 Using Logic 41 Note: The result will only be audible if you play the MIDI Region back through an All Channel instrument.Using different
410 Chapter 11 Sample Editor Opening the Audio EnergizerSelect Factory > Audio Energizer in the Sample Editor. The function is executed by click
Chapter 11 Sample Editor 411 OperationSet the Spike Reduction function to off, so that only the Noise Reduction function is used. Click the Process
412 Chapter 11 Sample Editor If the automatic identification does not produce satisfactory results, pops, and clicks can also be removed manually.
Chapter 11 Sample Editor 413 ParametersThe first four parameters control the analysis algorithm. They are listed in order of importance:Granulation
414 Chapter 11 Sample Editor Time CorrectionThis parameter allows you to compensate for any time delays that may occur when external samplers or sy
Chapter 11 Sample Editor 415 Audio to Score StreamerThis function transforms a monophonic audio recording into musical notation, by creating a MIDI
416 Chapter 11 Sample Editor A Score window, containing the transcription of the audio file generated by the function, opens automatically. The Sco
Chapter 11 Sample Editor 417 Opening the Quantize Engine …First, select the Audio Region that you want to apply the groove template to in the Arran
418 Chapter 11 Sample Editor Third Party Plug-insThe Sample Editor allows the use of third party plug-ins. These plug-ins work destructively—the re
12 41912 Project ManagerA Logic song can use many different files which are not part of the song itself, but can be found as a variety of file ty
42 Chapter 1 Using Logic • Nudge Event Position by −Nudge ValueThe selected events (or Regions in the Arrange window) are shifted one step right (+
420 Chapter 12 Project Manager In order to collect all necessary information, the Project Manager must first scan all drives, or at least all folde
Chapter 12 Project Manager 421 ScanningBefore you can make use of the Project Manager, you must first scan your disks. This process will retrieve a
422 Chapter 12 Project Manager ScanSelect Browse mode via the selector to the top-left of the Project Manager (not Find Mode or Scan Paths). If you
Chapter 12 Project Manager 423 Scan Folder…Functions > Scan folder is identical to Scan, but with the standard Scan command, you can only scan f
424 Chapter 12 Project Manager Drag and Drop of Audio FilesYou can drag all regular audio files directly from the Project Manager into the Arrange
Chapter 12 Project Manager 425 • Red is the color of unresolved References. This means that there’s no file of the respective name in the folder pa
426 Chapter 12 Project Manager Select Unused/Unreferenced Audio FilesEdit > Select Unused Audio Files and Select Unreferenced Audio Files are fu
Chapter 12 Project Manager 427 Functions MenuCheck for Modified Or Deleted FilesThis function is used to ensure that all scanned data is still pres
428 Chapter 12 Project Manager Install Files From…This is the function to use when importing sampling CDs which contain both audio files and EXS in
Chapter 12 Project Manager 429 Pressing Enter (“OK”) will execute the installation. The current status of the data evaluation and copying process i
Chapter 1 Using Logic 43 Locking Events to SMPTE TimesThis is described in the section on fixing objects to frames (see “Bar Ruler—Time Ruler” on
430 Chapter 12 Project Manager • If just keeping order on your hard disk, select Leave for any EXS samples and sampler instruments that are not spe
Chapter 12 Project Manager 431 Add Selected Files to Audio WindowMost Project Manager functions don’t relate to the song that’s currently opened. T
432 Chapter 12 Project Manager Move/Copy…Move Used for Selected EXS-Instruments• This function is used for EXS instruments only. It allows you to m
Chapter 12 Project Manager 433 In order to speed up the “Creating Waveform Display” progress bars that might show up, double-click on one and choos
434 Chapter 12 Project Manager Show CommentShows or Hides the comments (see “Comments” on page 436) associated with a file.Log FileIf you choose th
Chapter 12 Project Manager 435 Project Manager PreferencesIn the Preferences > Global Preferences, there are three preferences for the Project M
436 Chapter 12 Project Manager Search files using: Search engine Only tells Logic to search for every file on all disks, when a song or EXS instru
Chapter 12 Project Manager 437 Set Comment for SelectedYou can simultaneously enter a text Comment for all selected files. A “comment text” window
13 43913 Event ListThe Event List displays MIDI data in the form of an alphanumerical “list”, combining all of the data editing functions of the
44 Chapter 1 Using Logic If you click-hold on the background with the Quantize tool, you can rubber band select, and quantize, several objects at o
440 Chapter 13 Event List You can also open it by double-clicking on a Region if you have selected Double-clicking a MIDI Region opens Event List i
Chapter 13 Event List 441 DisplayThe event type buttons allow you to “filter” the display, removing individual event types from the Event List, lim
442 Chapter 13 Event List OperationScrollingClicking either of the scroll arrows moves the display up or down by one event. The event at the positi
Chapter 13 Event List 443 Event EditingAdding EventsTo add an event, click on the desired event type button with the pencil (or any other tool, whi
444 Chapter 13 Event List Flexible Relative Value AlterationIf you want to continue altering a parameter value in a multiple selection (even if one
Chapter 13 Event List 445 Numerical input starts from the left (which means you can simply enter the bar number if you want). The units can be sepa
446 Chapter 13 Event List Here too, the units are bars, beats, divisions, and ticks. For the sake of clarity, when the length begins with one or mo
Chapter 13 Event List 447 Event Type StructureNote EventsNumMIDI note number (note #). The range is from C-2 (note #: 0) to G8 (note #: 127). Mid
448 Chapter 13 Event List Program Change EventsProgram change events can be transmitted to connected MIDI devices for patch selection. These may be
Chapter 13 Event List 449 Pitchbend EventsPitch bend events are used to continuously vary the pitch. They are usually generated by a centered pitch
Chapter 1 Using Logic 45 Special KeysSome keys have special functions:• The Shift, Control, Option, and Command modifier keys can only be used in c
450 Chapter 13 Event List ValValue of the controller. Continuous controllers have a range of 0 to 127. Switch controllers (#64—#90), transfer only
Chapter 13 Event List 451 SysEx EventsSystem Exclusive Data (SysEx) is exclusive to individual MIDI devices. You can record these events using the
452 Chapter 13 Event List Release VelocityLogic is able to edit the release velocity of a note Event in the Event editor. To view release velocity
Chapter 13 Event List 453 Tips for Numerical InputNumerical input (by double-clicking) is always independent of the current display mode or event t
14 45514 Hyper EditorThe Hyper Editor is a graphical editor that can be used to create or edit MIDI note and controller data.This editor is uniqu
456 Chapter 14 Hyper Editor StructureThe structure of the Hyper Editor window resembles that of the Arrange window: there is the horizontal Bar Ru
Chapter 14 Hyper Editor 457 Hyper > Create Hyper Set For Current Events creates a new hyper set, consisting of the the currently selected event
458 Chapter 14 Hyper Editor Creating Event DefinitionsCreating an Event DefinitionWhen you select Hyper > Create Event Definition, a new event d
Chapter 14 Hyper Editor 459 Copy/Convert Event DefinitionsHyper Sets: Copying Event DefinitionsSelect the event definition that you want to copy, a
46 Chapter 1 Using Logic Key Commands ListIn the list shown to the left of the Key Commands window, the following applies:• Groups can be extended
460 Chapter 14 Hyper Editor Name of the Event DefinitionClicking the name next to the triangle determines what appears in the name column. If you d
Chapter 14 Hyper Editor 461 Unlike the Region playback parameters’ Delay option, this only affects individual event types or note numbers, which is
462 Chapter 14 Hyper Editor With channel aftertouch (status C-Press), or program change events (status Program) the setting of the -1- parameter is
Chapter 14 Hyper Editor 463 OperationGridThe grid defined by the Grid parameter in the Event Definition Parameter box is very important:• During se
464 Chapter 14 Hyper Editor Setting Up a Linear Series• Select the crosshair tool.• Click anywhere in the beam display area, and hold down the mous
Chapter 14 Hyper Editor 465 When adding events with the crosshair tool, the preset value is always used as the start point of the line.
15 46715 Matrix EditorThe Matrix Editor allows MIDI note events to be handled in much the same fashion as Regions in the Arrange window.This edit
468 Chapter 15 Matrix Editor The Matrix Editor is used to graphically edit note events. Its advantage over the other editors is its ability to prov
Chapter 15 Matrix Editor 469 VelocityThe velocity of a note is portrayed by a horizontal line in the note. The length of the line in relation to th
Chapter 1 Using Logic 47 Printing a Key Command ListThe Options > Copy Key Commands to Clipboard function copies the key commands into the Clipb
470 Chapter 15 Matrix Editor Quick Opening of Event or Score EditorA double-click on any event (without any modifier) opens the Event editor. An Op
Chapter 15 Matrix Editor 471 Copying NotesHold down Option as you move the notes.This allows you to copy or move notes between two Matrix Editor wi
472 Chapter 15 Matrix Editor Altering velocityTo alter the velocity value, click-hold, and vertically drag on the note with the V tool. The help ta
Chapter 15 Matrix Editor 473 Multiple MIDI Region EditThe Matrix Editor can display all MIDI Regions from a folder, or those for an entire song, si
474 Chapter 15 Matrix Editor 3/Piano3 notes are selected from a MIDI Region called “Piano”.When no notes are selected, the Info-Bar shows the name
16 47516 Score EditorThe Score Editor offers extensive score layout and printing facilities, allowing everything from simple melody lines to full
476 Chapter 16 Score Editor Logic’s Score Edit window basically serves two purposes:• As a MIDI editor for users who prefer to use traditional musi
Chapter 16 Score Editor 477 Elements of the Score Edit WindowHere’s an overview of the Score Edit window’s elements and their names, as used in thi
478 Chapter 16 Score Editor Positioning the SPL Directly in the ScoreThe Song Position Line can be set directly in the Score window by clicking int
Chapter 16 Score Editor 479 The Part box contains many symbols which can be inserted into the score, in the same way as notes, by dragging them int
48 Chapter 1 Using Logic Find FunctionThe Find field is used to find key commands by name or partial name:• The search is performed as you enter te
480 Chapter 16 Score Editor An Alias can be assigned a different Score Style than its original Region. As an example, a melody played in unison by
Chapter 16 Score Editor 481 Any single instrument can quickly be extracted from the score, by selecting it from the pull-down menu which appears wh
482 Chapter 16 Score Editor Note AttributesThe Note Attributes (see “Note Attributes” on page 548) affect single notes or—when assigning them to a
Chapter 16 Score Editor 483 Page EditNote: A quicker way of changing between Linear and Page Edit view is to click on the button in the upper left
484 Chapter 16 Score Editor • Lock Group Positions: This allows you to lock the order of the Part box Groups. Otherwise, the group of the most rec
Chapter 16 Score Editor 485 • In the upper left corner of the main working area, you can change the width of the parameter column, and the height o
486 Chapter 16 Score Editor Score Display Options—a SurveyWith a few exceptions a printed score (see “Printout” on page 487) is always identical to
Chapter 16 Score Editor 487 Special case: • Score Off in the Extended Region Parameters Settings which can be changed for each note individually,
488 Chapter 16 Score Editor It is very easy to change back and forth between a normal and extremely enlarged view of the display, by using the Magn
Chapter 16 Score Editor 489 Realtime MIDI RecordingAlthough real time MIDI recording is usually done in the Arrange window, you can also start reco
Chapter 1 Using Logic 49 MIDI• The uppermost box, the Status menu, displays the type of MIDI message that is used for the key command.• Channel: I
490 Chapter 16 Score Editor • Simultaneous step input into several Regions is not possible. If more that one MIDI Region is selected, the notes wil
Chapter 16 Score Editor 491 In the Event List, notes and sustain pedal markings are listed as MIDI events, most other symbols and text objects as M
492 Chapter 16 Score Editor • Symbols (except those directly attached to notes) can be inserted at any position which corresponds to the grid defin
Chapter 16 Score Editor 493 All symbols are inserted at the bar position which is indicated in the help tag, when you release the mouse button at t
494 Chapter 16 Score Editor Hyper Draw in the Score Edit WindowIf you activate View > HyperDraw, you can insert and edit MIDI events which other
Chapter 16 Score Editor 495 The Part BoxThe objects available in the Part box (notes, symbols, text objects) are organized in groups. Its top secti
496 Chapter 16 Score Editor Using Floating Palettes A double-click on one of the squares in the Part box’ top section opens a small floating window
Chapter 16 Score Editor 497 There are also other key commands which change the selection inside the Part box:• Next Part box Symbol• Previous Part
498 Chapter 16 Score Editor Inserting any of those symbols creates a MIDI note event, with exactly the length of that value. For display purposes,
Chapter 16 Score Editor 499 N-TupletsInside the triplet group there is the symbol for N-tuplets.Depending on the display quantization selected, and
Contents 5 Chapter 8 329 Global Tracks 330 Display Options for Global Tracks331 How to Create, Move, Copy, and Delete Global Events332 Marker Track33
50 Chapter 1 Using Logic The Learn New Assignment button allows you to “teach” Logic a new assignment for the selected key command. Click on the bu
500 Chapter 16 Score Editor Direction: the direction of bracket and number. Auto refers to the setting in the used Score Style.Allow Double Values
Chapter 16 Score Editor 501 “Artificial” N-Tuplets to Bypass Display QuantizationYou can bypass the display quantization value (Qua) by using hidde
502 Chapter 16 Score Editor In most situations, you will need to create additional graphic distance between the Grace Note and the note it is assoc
Chapter 16 Score Editor 503 If you want to change an already inserted clef, double-click on it. This opens the following selection box. (The same a
504 Chapter 16 Score Editor Note HeadsIf you drag one of these symbols onto a note (watch the help tag: the destination note must be indicated the
Chapter 16 Score Editor 505 MIDI MeaningThe symbols of this Part box group can affect the MIDI playback of the notes to which they are assigned. Th
506 Chapter 16 Score Editor Slurs, CrescendiInputInsert these objects at the intended left starting point. They can then be edited to their desired
Chapter 16 Score Editor 507 Change of Length All these symbols can be as long as you like, and can therefore be displayed across line and page brea
508 Chapter 16 Score Editor Precise PositioningIt is very helpful to work in high zoom levels when positioning slurs. You can quickly switch to an
Chapter 16 Score Editor 509 This method applies not only to the first staff, but for all staves. However, if the piece already contains other key s
Chapter 1 Using Logic 51 To delete key assignments:1 Activate the Learn by Key Label or Learn by Key Position button.2 Use the mouse to select the
510 Chapter 16 Score Editor Compound Time SignaturesApart from 2/4, 3/4, 4/4, 6/8 and the alternative display options for 4/4 and 2/2, there are al
Chapter 16 Score Editor 511 The display of time signatures and time signature changes also depends on the settings in Layout > Clefs & Signa
512 Chapter 16 Score Editor 1st and 2nd EndingsAfter inserting one of the repeat endings, text entry mode is automatically activated. The default t
Chapter 16 Score Editor 513 Rests, Bar Repeat SignsAutomatic Rest DisplayRests are displayed automatically in Logic, in such a way that existing no
514 Chapter 16 Score Editor “Church rests” (the older form of display) default to a length value of 2 bars. The default length of “normal” multi ba
Chapter 16 Score Editor 515 D.S., D.C., Segno, Coda SignsThese symbols can be inserted at any position in the score. They are graphic symbols, and
516 Chapter 16 Score Editor Move, Copy, and PasteMoving or copying of complete Regions, or major parts of a MIDI Region should generally be done in
Chapter 16 Score Editor 517 It is also possible to simultaneously move or copy objects which are in different Regions/staves. Each event will be mo
518 Chapter 16 Score Editor Paste at Original Position/Paste Multiple at Original PositionThese two commands (Edit menu, or key commands (see “Key
Chapter 16 Score Editor 519 These functions do not alter the bar position of the affected symbols and text events, but their hor.pos. and vert.pos.
52 Chapter 1 Using Logic 4 If you want to make another assignment, repeat steps 2 and 3.Note: If you wish to set up assignments for an entire Cont
520 Chapter 16 Score Editor Sizing ToolWith the Sizing tool, you can change the size of any note, and of most symbols.If you want to reset the obje
Chapter 16 Score Editor 521 Additional Parameters for Text Objects• Text Style (see “Text Styles” on page 575)• Size of the used font• Align: hori
522 Chapter 16 Score Editor Hint: This is very useful for aligning lyrics and chord symbols.Deleting Objects in the Score EditorHere is a short su
Chapter 16 Score Editor 523 SettingsDifferent Settings within the Same StaffIf you cannot seem to find the appropriate display parameters for a par
524 Chapter 16 Score Editor Rhythmic Interpretation of SequencesTraditional music notation is only an approximate description of the musical conten
Chapter 16 Score Editor 525 “Qua” Setting and corresponding Note Length:Automatic Display of TripletsWhen binary display quantizations are used, au
526 Chapter 16 Score Editor Swing NotationFor regular swing notation, 8,12 should be used as the display quantize parameter. This enables the displ
Chapter 16 Score Editor 527 SyncopationIf Syncopation is switched ON, each (MIDI) note will be notated as one graphic note (i.e., not displayed as
528 Chapter 16 Score Editor No OverlapNo Overlap ON prevents the overlapped display of notes in melodies that are played with an exaggerated legato
Chapter 16 Score Editor 529 Score StylesBasicsThe Concept of Score StylesScore Styles could be compared to text formats in word processing and desk
Chapter 1 Using Logic 53 Key CommandsThere is a set of key commands for the insertion of notes via the computer keyboard. To activate Step Input mo
530 Chapter 16 Score Editor Score Styles are saved together with the corresponding song file, so there can be different Score Styles in different s
Chapter 16 Score Editor 531 Working with Score StylesAssigning Score Styles to SequencesWhen you start Logic, the default song that appears already
532 Chapter 16 Score Editor The Score Style WindowThere are several ways to open the Score Style window:• double-click on the Style parameter in th
Chapter 16 Score Editor 533 Assign:The parameters for the assignment of notes to the different Voices. For details, see below.Every Staff can conta
534 Chapter 16 Score Editor Deleting Score Styles Score Styles can be deleted in both the single view (New > Delete Style), and in list view (wi
Chapter 16 Score Editor 535 Editing One-Staff Score StylesThese are the parameters that are relevant for One-Staff Score Styles. The other paramete
536 Chapter 16 Score Editor ClefHere you select the clef which is used in the Score Style from a pull-down menu. Besides the usual clefs, this menu
Chapter 16 Score Editor 537 StemThis controls the direction of stems. The default setting is Auto. Up or Down forces all stems, regardless of pitch
538 Chapter 16 Score Editor Editing Two-Stave Score Styles(2 staves with one Voice each)The most obvious example for a multi-staff Score Style is a
Chapter 16 Score Editor 539 • A fixed split point (between two lines in the Split column). This is a defined pitch, which determines the absolute b
54 Chapter 1 Using Logic Length and velocity are determined by the corresponding buttons in that window. If the buttons look like those shown in th
540 Chapter 16 Score Editor • Hint: these can be especially useful when used in combination with the Select Next/Previous Event key commands, whic
Chapter 16 Score Editor 541 Editing Single-Staff Polyphonic Styles (With Several Independent Voices)Polyphonic Score Styles are needed when rhythmi
542 Chapter 16 Score Editor Input and Recording of Polyphonic VoicesVia MIDIIf you record polyphonic voices as separate passes in real time, you sh
Chapter 16 Score Editor 543 • For the second Voice, the stem, tie, and tuplet direction parameters are set to down, and the automatic rest display
544 Chapter 16 Score Editor Cross Staff BeamingMusic for keyboard instruments or harp, which is notated in two staves, sometimes contains passages
Chapter 16 Score Editor 545 Stem DirectionThe default stem direction for notes that beamed across staves is towards the center. I.e. the beam is di
546 Chapter 16 Score Editor Drum Notation with Mapped Score StylesNowadays, most MIDI instruments contain a variety of drum and percussion sounds.
Chapter 16 Score Editor 547 Rel. Pos. This parameter assigns the note to a line in the staff. It defines the note’s position in relation to the top
548 Chapter 16 Score Editor Creating and Editing Your Own Mapped Score StylesThis is very similar to creating non-mapped polyphonic Score Styles. S
Chapter 16 Score Editor 549 List of all Note AttributesThe following list shows all Note Attributes. Here you can see how to access a certain attri
Chapter 1 Using Logic 55 Input via the Computer KeyboardNote input with the computer keyboard follows the same principles as input via the on-scree
550 Chapter 16 Score Editor • Stems: down• Stems: hide: hides a note’s stem, and the corresponding beam or flag• Stem End: Default Length: def
Chapter 16 Score Editor 551 Interpretation (Default setting in the Display Parameter Box)• In the Note Attributes window (Interpretation)• Menu Att
552 Chapter 16 Score Editor Instrument Sets and Score Display LevelsIn Logic’s Score Edit window, there are basically two parallel systems determin
Chapter 16 Score Editor 553 Explode FoldersIf the current display level allows the display of more than one MIDI Region at a time (Linked or Not Li
554 Chapter 16 Score Editor • Reduce or enlarge all staves which are part of that Instrument Set at once, using the Scale parameter. (This allows y
Chapter 16 Score Editor 555 InstrumentIn this column, you determine which (track) instruments are included in the Instrument Set, and in which vert
556 Chapter 16 Score Editor Brackets and Bar LinesYou can define which staves in the Instrument Set will be connected by brackets (two bracket type
Chapter 16 Score Editor 557 New Instrument Sets for Selected InstrumentsIn the Score window, Layout > Create Instrument Set from Selection (also
558 Chapter 16 Score Editor Scaling Parameter for Instrument SetsIn the Instrument Set window, below the name of the Instrument Set, there is a Sca
Chapter 16 Score Editor 559 To move the last bar of a stave system down into the next staff, grab that bar with the Layout tool, drag it down until
56 Chapter 1 Using Logic An example: If a G is inserted immediately after inserting a C, the G will be placed below the C. Inserting the C places
560 Chapter 16 Score Editor In this case Logic also adapts the number of bars per line automatically (unless the line breaks have been adjusted man
Chapter 16 Score Editor 561 Global FormatHere you can find the settings for page margins, spacing between notes, slanting of beams and format setti
562 Chapter 16 Score Editor Header SpaceDefines the height reserved for headers, between the first page’s top margin, and the first staff’s top mar
Chapter 16 Score Editor 563 Default Pedal PositionThis determines the vertical position of pedal symbols which are created and displayed automatica
564 Chapter 16 Score Editor Chord Symbol LanguageIn the pull-down menu choose between• International: default• German1: B → “H”, Bb → “B ” • Germ
Chapter 16 Score Editor 565 Vert.PositionThe vertical alignment on the pagetop/bottomPage OffsetThis value is added to each actual page number for
566 Chapter 16 Score Editor Bar NumbersBar numbers are placed above or below the barlines, and at the beginning of the line, above or below the cle
Chapter 16 Score Editor 567 Positionabove/beside stavesAlignleft: at the left marginright at the right margin (refers to the space in front of the
568 Chapter 16 Score Editor For Key Signatures:Automatic Key TranspositionThis enables the automatic transposition of key signatures in transposing
Chapter 16 Score Editor 569 Extended Layout ParametersThis is where you define certain display settings for the whole song, like staff line thickne
Chapter 1 Using Logic 57 Note: As you can use key assignments that are already in use for other functions, you should take care to avoid using key
570 Chapter 16 Score Editor Clicking on Factory Defaults resets all parameters to their default settings. However, if you have a printer with high
Chapter 16 Score Editor 571 Alignment of the numbers to the stem: to the side, or centered (can be switched by clicking on this box).Bass String:
572 Chapter 16 Score Editor Inv.Ch-1, Inv.Ch-2These modes have been created for the purpose of recording and notating electric bass parts with Guit
Chapter 16 Score Editor 573 LengthThe original note length is shortened according to the percentage chosen here. This only affects the playback of
574 Chapter 16 Score Editor • User Palette: These colors not only can be edited freely, but also named, using the text entry boxes next to them. T
Chapter 16 Score Editor 575 Open Floating PalettesDefault Setting for the shape of Part box Floating Palettes (see “Selecting and Inserting Part Bo
576 Chapter 16 Score Editor You can edit these settings for both the System Text Styles and the User Text Styles. Any text fonts which are installe
Chapter 16 Score Editor 577 Changing the Same Font in Several Text Styles SimultaneouslyIf you change a Text Style’s font (pull-down menu) in the T
578 Chapter 16 Score Editor After you have inserted the text object at the desired position and released the mouse button, a flashing text cursor a
Chapter 16 Score Editor 579 Size, FontHere you can change the size and font for each individual Text object, independent of the initially chosen Te
58 Chapter 1 Using Logic The Escape key sends an All Notes Off command, should you encounter hanging notes.The numeric keys (above the QWERTY keybo
580 Chapter 16 Score Editor PagesThe pages on which the text will be displayed:1 = first page,2… = all pages except the first one, Odd = all pages
Chapter 16 Score Editor 581 Example of Automatic TextInsert the INSTR object above the top margin (centered, Pages set to 2…). It will automaticall
582 Chapter 16 Score Editor Several Verses Written below each otherThere can be several LYRIC objects assigned to the same note, so you can insert
Chapter 16 Score Editor 583 As you enter the text for the chord in the Score window, you can influence the way the inserted text is distributed to
584 Chapter 16 Score Editor Transposition of Chord SymbolsChord symbols in transposing Score Styles are transposed automatically, just like notes.
Chapter 16 Score Editor 585 Vertical Position: Vert.Pos, StaveThe vert.pos parameter determines the vertical position or height of the chord symbol
17 58717 The Transform WindowThe Transform window is a very powerful non-real time processing tool. It enables very specific data event changes t
588 Chapter 17 The Transform Window UsageThe Transform window can be used to alter existing events that match user-definable parameters. These para
Chapter 17 The Transform Window 589 Select onlyAll events (in the effective range) that fulfil the Conditions will be selected, but not transformed
Chapter 1 Using Logic 59 Should you wish to use the Space bar key command (usually Start/Stop), rather than as the Sustain function for the Caps Lo
590 Chapter 17 The Transform Window Delete selected EventsThe selected events are deleted.In this mode, you can use the Transform window as a progr
Chapter 17 The Transform Window 591 SubpositionTime position of the event, within a bar.ConditionsThe middle section of the window (Conditions) def
592 Chapter 17 The Transform Window OutsideThe value in the event must be outside the value range of both boxes below it, for the condition to be f
Chapter 17 The Transform Window 593 Operations on the values of Position, Cha, -1-/Pitch, -2-/Vel, Length, SubpositionFor all parameters (except st
594 Chapter 17 The Transform Window +—Rand.A random value between zero and the set value (positive or negative) is added.ReverseThe parameter value
Chapter 17 The Transform Window 595 Parameter SetsPresetsThe first twelve items in the pull-down menu are write-protected presets. If you try to al
18 59718 TempoLogic provides several different tools and methods to create and edit tempo events.This chapter discusses these tools, and covers t
598 Chapter 18 Tempo Adjusting the Tempo to Fit RegionsThe Options > Tempo Adjust Tempo using Region Length and Locators command adjusts the MID
Chapter 18 Tempo 599 5 Paste the tempo events from the Clipboard (Command-V).6 A position input box appears at the first tempo event, allowing you
6 Contents Chapter 13 439 Event List 439 Using the Event List441 Display442 Operation444 Event List Structure447 Event Type Structure453 Tips for Num
60 Chapter 1 Using Logic Creating a ProjectThe File > New entry launches the following dialog:If the Create Project Folder checkbox remains unch
600 Chapter 18 Tempo Create Tempo CurveThis function lets you create numerous tempo change events with just a few parameters, and provides a smooth
Chapter 18 Tempo 601 Stretch Existing Tempo CurveThis function stretches or compresses an existing tempo curve. The Position or Time values are use
602 Chapter 18 Tempo The Tempo Interpreter windowThe Tempo Interpreter can be opened; from the Sync button’s pull-down menu on the Transport, by us
Chapter 18 Tempo 603 Max. Tempo ChangeThis sets the maximum tempo change possible per tap (in bpm). To obtain as regular a tempo curve as possible,
604 Chapter 18 Tempo The Tempo Fader Parameter box displays Pitch Bend events as the In-definition (by default). This allows control of Logic’s tem
19 60519 SynchronizationLogic can be synchronized with external hardware and software via a number of different synchronization protocols.This ch
606 Chapter 19 Synchronization MTC InterpretationAs the MIDI standard only supports four of the possible six time code formats (the 30 fps and 29.9
Chapter 19 Synchronization 607 Synchronization WindowOverviewYou can open this window from the Arrange window using File > Song Settings > Sy
608 Chapter 19 Synchronization ManualTempo interpreter mode. Manual synchronization or “human sync” mode. Logic runs as a slave to impulses that ar
Chapter 19 Synchronization 609 “Auto Detect” only switches to 29.97 df or 30 nd if one of the other conventional formats was previously set. If you
Chapter 1 Using Logic 61 • The audio recording path is automatically routed to the new Project > Audio Files folder.The checkboxes below the Set
610 Chapter 19 Synchronization If the frame rate is correct, you can use this display to adjust the tape speed of the master machine to the nominal
Chapter 19 Synchronization 611 MTC TriggerAudio regions are started in sync, but are then played at a constant sample rate, regardless of any varia
612 Chapter 19 Synchronization Transmit MIDI Clock DelayThis parameter allows you to delay the transmitted time code. Negative values mean that the
Chapter 19 Synchronization 613 Logic also obeys so-called “full frame messages”, and sets Logic’s song position line to a new location, without sta
614 Chapter 19 Synchronization TV FormatAllows you to define the television format for time code burn-in:PAL: The video format used in Europe. If
Chapter 19 Synchronization 615 Positioning Objects to Frames (Pickup Clock)Set the song position to the required SMPTE time, by going to a specific
616 Chapter 19 Synchronization Positioning Bars to FramesIf you want a particular bar in the song to coincide with a specific SMPTE time, you need
Chapter 19 Synchronization 617 You only need to create one instrument with the “tape deck” icon, and you may then assign that same instrument to as
618 Chapter 19 Synchronization Sync Problems and SolutionsFaulty Digital synchronizationIf Logic is synchronized to external wordclock (Audio Sync
20 61920 VideoLogic supports the viewing of QuickTime video files in the Arrange Video track, making film and TV scoring quick and easy.You can a
62 Chapter 1 Using Logic Saving as ProjectYou can use the File > Save as Project function to save a song or project. If the open song isn’t alre
620 Chapter 20 Video Working with MoviesIn the QuickTime window, you can enter the SMPTE offset of the film in the Movie Start row. This is indepen
Chapter 20 Video 621 Synchronization MethodsThe Contiguous Sync option allows you to switch between the following sync methods:When Contiguous Sync
622 Chapter 20 Video Maximum Cache Size (in MB)Amount of memory reserved for the Thumbnail cache. 40 MB is recommend for medium resolution. Use a h
Chapter 20 Video 623 Import/Export Audio Tracks from/to QuickTime MoviesOnce a movie has been opened in a Song, you can make use of the Movie sub m
21 62521 Song Settings and PreferencesThe Song Settings and Preferences allow you to define many of Logic’s basic operating parameters. This sect
626 Chapter 21 Song Settings and Preferences Saving of Song Settings and PreferencesThe Song Settings are stored with the song file. If you want to
Chapter 21 Song Settings and Preferences 627 Output (assignment): Provided the audio hardware used by Logic offers more than two outputs, this fie
628 Chapter 21 Song Settings and Preferences Recording SettingsThis page can be reached in various ways: by key command (default: Option-R), the
Chapter 21 Song Settings and Preferences 629 When Beginning: Record Pre-rollIf enabled, this parameter allows you to set a pre-roll time in seconds
Chapter 1 Using Logic 63 Copying or Moving the Project FolderIf the project folder is moved or copied to another location, the files in the resulti
630 Chapter 21 Song Settings and Preferences Tuning SettingsA real-time tuning system is available for use with Logic’s software instruments. There
Chapter 21 Song Settings and Preferences 631 To simplify this example, we’ll start tuning at a frequency of 100 Hz and we’ll call it ‘C’ (a real ‘C
632 Chapter 21 Song Settings and Preferences The CommaThe difference between a perfectly tuned octave and the octave resulting from a tuned circle
Chapter 21 Song Settings and Preferences 633 Hermode Tuning can help with this problem: it retains the pitch relationship between keys and notes,
634 Chapter 21 Song Settings and Preferences The Root Key pull-down menu allows you to select a global key (C–B) for the chosen scale as an easy wa
Chapter 21 Song Settings and Preferences 635 3/5/7-all5ths, 3rds, and also 7ths are changed in this mode. It is great for Pop and Jazz styles, espe
636 Chapter 21 Song Settings and Preferences MIDI RemoteGlobal Switch for controlling Logic via MIDI Commands. Clicking on the Configure button wil
Chapter 21 Song Settings and Preferences 637 Input FilterThe input filter switches are used to filter out certain event types at the sequencer inpu
638 Chapter 21 Song Settings and Preferences Control ChangesIf this switch is active, you can switch three groups of MIDI controllers (control chan
Chapter 21 Song Settings and Preferences 639 Chase separate channels in ‘All Channels’ instrumentsThis option affects multi instruments with the Ch
64 Chapter 1 Using Logic Consolidate Project SettingsThe File > Project > Consolidate function launches the following dialog:As you can see,
640 Chapter 21 Song Settings and Preferences Global PreferencesGlobal Preferences: Song HandlingHide Windows of inactive SongsOnly the windows of a
Chapter 21 Song Settings and Preferences 641 Double-clicking a MIDI Region opens:This pull-down menu allows you to select which Editor opens when y
642 Chapter 21 Song Settings and Preferences Allow content Catch by position if Catch and Link are enabledIf the catch and content catch functions
Chapter 21 Song Settings and Preferences 643 • Search files using: Search engine Only instructs Logic to search for every file on all disks, when
644 Chapter 21 Song Settings and Preferences Audio PreferencesAudio Preferences: GeneralCreate Overview after recordingTo allow you to view new rec
Chapter 21 Song Settings and Preferences 645 Pass Keyboard Events to Plug-insAny key commands that are not used by a plug-in, will be passed on to
646 Chapter 21 Song Settings and Preferences Record selection changes in Undo HistorySwitch this on if you wish to undo and redo changes to selecte
Chapter 21 Song Settings and Preferences 647 Audio Preferences: MP3Bit Rate (Mono/Stereo)The bit rates are selectable between 8 kbps and 320 kbps,
648 Chapter 21 Song Settings and Preferences MIDI PreferencesThis page handles Logic’s communication with your MIDI interface and other programs. A
Chapter 21 Song Settings and Preferences 649 Note: If your devices can follow MTC (MIDI Time Code), you should leave this option unchecked, and ma
Chapter 1 Using Logic 65 ReCycle Import Handling in ProjectsEXS instruments created via a ReCycle import are placed in a Sampler Instruments/ReCycl
650 Chapter 21 Song Settings and Preferences MIDI Sync Song SettingsPressing this button will launch the MIDI Sync Song Settings window.MIDI Prefer
Chapter 21 Song Settings and Preferences 651 Menus: Sort Instrument menu by layersThe instruments in the pull-down instrument selection menu are so
652 Chapter 21 Song Settings and Preferences Displays: Clock FormatThis pull-down menu offers various format options for the song position display:
Chapter 21 Song Settings and Preferences 653 Matrix Background Colors: Matrix Color Setup PanelThe Matrix Editor (see “Display” on page 468) featur
654 Chapter 21 Song Settings and Preferences Automation PreferencesThe Automation preferences globally affect all Automation tracks.Move Automation
22 65522 Control Surface SupportLogic offers dedicated support for several surfaces plus the option to program unsupported devices. Control surfa
656 Chapter 22 Control Surface Support InstallationControl Surface Plug-insDedicated control surface support is achieved through the use of special
Chapter 22 Control Surface Support 657 The Install WindowThe Install window is used to automatically scan for devices, or to install them manually.
658 Chapter 22 Control Surface Support Setup Window ParametersControl Surface GroupsIf you have multiple control surface units, you define how they
Chapter 22 Control Surface Support 659 Note: The placement of your control surface units in relation to each other should be the same onscreen as
66 Chapter 1 Using Logic Loading a SongYou use File > Open (Command-O) to launch a typical file selection box. If there is already a song loaded
660 Chapter 22 Control Surface Support Display ParametersFlip ModeMany control surfaces offer both a fader and a rotary encoder for each channel st
Chapter 22 Control Surface Support 661 Mixer View Fader BankThis parameter affects the Mixer and Arrange View mode by shifting channels by the defi
662 Chapter 22 Control Surface Support EQ ParameterRelated to the selected band, defined by the EQ Band parameter. This determines the current EQ A
Chapter 22 Control Surface Support 663 Instrument Parameter PageDetermines the parameter index (counted from 1) which is assigned to the left-most
664 Chapter 22 Control Surface Support Other ParametersTrack Name FormatChanges the track name display to show the track name alone, or the track n
Chapter 22 Control Surface Support 665 Maximum MIDI Band WidthThis slider determines the maximum amount of MIDI bandwidth that can be used by your
666 Chapter 22 Control Surface Support The Multiple controls per parameter pull-down menu defines the maximum number of encoders which will be used
Chapter 22 Control Surface Support 667 Help TagsControl Surfaces that have freely programmable displays which cover multiple controls in one row, c
668 Chapter 22 Control Surface Support Customizing Control SurfacesLogic allows you to reprogram existing assignments for supported control surface
Chapter 22 Control Surface Support 669 It is also possible to assign a key command to a button/key release message:1 Press and hold the desired but
Chapter 1 Using Logic 67 Opening pre Version 7 SongsWhen loading a song created in a pre-version 7 Logic, the song format will be converted to the
670 Chapter 22 Control Surface Support Zones, Modes, and AssignmentsYou can define “groups” of controls on a control surface that can be switched b
Chapter 22 Control Surface Support 671 Zone 2• Mode 4 (active)• Modal Assignment• Mode 5• Modal Assignment• Modal AssignmentReassigning a Control I
672 Chapter 22 Control Surface Support Easy mode is designed to make learning Track parameter assignments as fast and efficient as possible. Theref
Chapter 22 Control Surface Support 673 Assignment ParametersThe following section explains all parameters that can be edited in the Controller Assi
674 Chapter 22 Control Surface Support Flip GroupWhen set (to any value other than “none”), this number defines a counterpart for Flip Mode. By set
Chapter 22 Control Surface Support 675 GlobalThe Global option allows you to use an assignment to control global parameters. An additional Global p
676 Chapter 22 Control Surface Support Dependent of the option chosen in the Global menu, you have access to the following two additional parameter
Chapter 22 Control Surface Support 677 If you choose the Fader Bank, Index, Bus, Output, or Master option in the Track pop-up menu, the following t
678 Chapter 22 Control Surface Support Note: Assignments for unsupported control surfaces always belong to the first Control Surface Group.If you
Chapter 22 Control Surface Support 679 MIDI InputIncoming MIDI messages are only processed on MIDI Input. When this parameter is changed, all other
68 Chapter 1 Using Logic If any unused blocks are found—which normally shouldn’t happen—you will be able to remove these, and repair the song.Song
680 Chapter 22 Control Surface Support Min/Max Defines the minimum and maximum range for incoming values represented by Lo7 and Hi7. Typically the
Chapter 22 Control Surface Support 681 • Rotate—The incoming value is added to the parameter’s current value, cycling between maximum and minimum v
Glossary 683 GlossaryAAF Abbreviation for Advanced Authoring Format. This file format, typically used for data exchange with Digidesign ProTools
684 Glossary alias A pointer to a MIDI Region in the Arrange window. An alias does not contain any data. It simply points to the data of the orig
Glossary 685 Audio Configuration window Logic window that provides an overview of all audio routing. Allows the copying of the entire audio confi
686 Glossary Audio Track Object Audio Object in the Environment’s Audio layer. Used to playback audio tracks in Logic’s Arrange window. All data
Glossary 687 Bar Ruler Ruler found at the top of the Arrange, Matrix, Hyper, and Score windows. It displays musical time units including bars, me
688 Glossary bypass To deactivate a plug-in. Bypassed plug-ins do not drain system resources. In Logic you can bypass a plug-in by either clickin
Glossary 689 clock Electrical synchronization impulse, transmitted every 1/96 note. Was used in older drum machines before the advent of MIDI (MI
Chapter 1 Using Logic 69 Automatic Backup FilesWhen you save a song, Logic will first make a safety copy of the previous file. You can switch off t
690 Glossary DAW Acronym for Digital Audio Workstation. A computer used for recording, mixing, and producing audio files.dB Abbreviation for dec
Glossary 691 driver Drivers are software programs that enable various pieces of hardware and software to be recognized by other programs in a com
692 Glossary Environment The Environment is Logic’s brain: it graphically reflects the relationships between hardware devices outside your compu
Glossary 693 Filter button Buttons in the Event List/Track Mixer, that allow you to hide/show specific event types/channel strip types.filter slo
694 Glossary frequency The number of times a sound signal vibrates each second, measured in cycles per second, or Hertz (Hz). Glue tool This too
Glossary 695 Hide View button The button with the big H to the right of the Link button in the upper left corner of the Arrange window. Activatin
696 Glossary Insertion mode Also known as Step Input mode. A mode where Logic is “listening” to incoming MIDI input while not in record mode.Inst
Glossary 697 Locators Lower two sets of numbers, displayed to the right of the Transport buttons in the Transport window. The number on top is th
698 Glossary Marker Text window Each marker can have a note attached to it, which may be useful for recording session details, film cues and more
Glossary 699 MIDI Multi mode Multi-timbral operating mode on a MIDI sound module where different sounds can be controlled polyphonically on diffe
Contents 7 575 Text: Input and Display582 Chord Symbols Chapter 17 587 The Transform Window 587 Transform Window—Introduction589 Transformation595 P
70 Chapter 1 Using Logic Quitting the Program Choose File > Quit (Command-Q) to leave the program. If you’ve made changes, but haven’t saved the
700 Glossary Multi Instrument Object An Object in Logic’s Environment that represents a multi timbral hardware or software device that reacts to
Glossary 701 Object If capitalized, the term Object is used to refer to the graphical representation of all elements in Logic’s Environment. Thes
702 Glossary Parameters area Area at the left edge of the Arrange window and editors, containing the Parameter boxes, Toolbox, and channel strip
Glossary 703 preset Set of plug-in parameter values that can be loaded, saved, copied, or pasted via the Settings menu in the Plug-In window head
704 Glossary real-time effects Effects that can be applied to Regions in real time, without requiring rendering before playback. Real-time effect
Glossary 705 routing Generally refers to the way audio is sent through processing units. Also often used to describe specific input and output as
706 Glossary Score Editor Logic editor that deals with standard musical notation. MIDI note events are represented as quavers, crostchets, minims
Glossary 707 side chain A side chain is effectively an alternate input signal—usually routed into an effect—that is used to control an effect par
708 Glossary Song Settings The Song Settings, accessible from the File menu, are a collection of program settings that are specific to the curren
Glossary 709 synthesizer A device (hardware or software) that is used to generate sounds. The word is derived from early attempts with mechanical
Chapter 1 Using Logic 71 Bank SelectWhen you open Standard MIDI files, program change and controller events occurring at the same position are move
710 Glossary timing Measure of the ability to play notes at the right time. Timing can also refer to synchronization between events, Regions, and
Glossary 711 Transposition track Global track component that shows the transposition of the root note of chords in the chord track. UDL button S
712 Glossary window class Status of the window as a float window or a normal window. Float windows always “float” in the foreground and can not b
713IndexIndexAAAC 292AAF 683accelerando 683Active MIDI Transmission 145ADAT 683optical 683ADC 683AD converter 683AES/EBU 683aftertouch 683ch
714 Index Auxiliary Object 303Aux Object 686Balance control 276Bus Object 302, 687Channel Strip Settings menu 272configuring as stereo 284cre
Index 715cent 688Channel EQ 271thumbnail 271channel strip 688assigning to Group 276Channel Strip Only function 121Channel Strip setting 688
716 Index drum machinesync 605drum-mode device 219DSPdynamic range 691Eeditingcutting with Scissors tool 136event 439aftertouch 450controller
Index 717fileadding 431adding comment 432checking for changes 427consolidating 429copying 432database 427finding 420, 431general handling
718 Index REX 78importiongReCylce 78Import Settings key command/function 67In button 53Individual Track Zoom In key command 119Individual Trac
Index 719Select Previous Track 113Set Locators by Marker and Enable Cycle 90Set Locators by next/previous Marker and Enable Cycle 90Set rounded
72 Chapter 1 Using Logic In File Format 0Ensure that the Preferences > Global > ‘Export MIDI File…’ saves single MIDI Regions as File Format
720 Index MetronomeMetronome button 97MIDIdelay 611interface 640monitoring 93options 635MIDI channel strip 310GM/GS/XG functions 310MIDI Clo
Index 721editing 475, 519fonts 488grace note 501groups 553image file 488input 485insert symbol 495jazz 505key signature 508layoutfull/par
722 Index Piano rollvolume 474piano roll editor 467pink noise 702pitch 702playback 702Play from beginning key command 94Play from Left/Right
Index 723ReCycleCopy ReCycle Loop function 79importing 78Paste ReCycle Loop function 79RedoHistory window 34multiple Redo 34Regionaltering le
724 Index display correction 524, 526Display Parameter box 522display syncopation 527dots 528drum 546dynamic 503editing 475, 519fonts 488gr
Index 725Set Locators by Marker and Enable Cycle key command 90Set Locators by next/previous Marker & enable Cycle key command 101Set Locato
726 Index General 607MIDI 611Unitor 613Tuning 630Software Instrument Pitch parameter 299Song speed 597change 598manual 601realtime adjust
Index 727Timingfixing problems 145timing 710toggle 710Toggle Loop key command 142tool 17Camera 20Crosshair 20effective range 17Eraser 20F
728 Index song end 93song title 93Stop button 94Tempo/Signature Display option 88transposingby octaves 143preventing 143transposition 710Tra
Index 729Store Navigation Snapshot key command 26Zoom slider 24Zoom to fit Locators, store Navigation Snapshot key command 26Zoom to fit Select
Chapter 1 Using Logic 73 The new Apple Loops file format adds tags that allows you to quickly locate files by Instrument, Genre, or Mood. Further s
74 Chapter 1 Using Logic • Clicking on the arrow in any selected column title will sort the list in ascending or descending alphabetical, tempo, ke
Chapter 1 Using Logic 75 If you select a Region in Logic’s Arrange window and choose Audio > Open in Apple Loops Utility the following window op
76 Chapter 1 Using Logic Transients PaneThe Transients pane contains a large waveform display, with a Beat ruler and a horizontal scroll bar. Marke
Chapter 1 Using Logic 77 Playback and File Management ControlsThe bottom of the Apple Loops Utility window contains a set of playback controls, all
78 Chapter 1 Using Logic The Channel Strip settings of GarageBand translate 1:1 into Logic—with the nice exception that you can now access the indi
Chapter 1 Using Logic 79 As a result, Logic will create a folder containing one audio track (using the same Audio Mixer Object as the track it is c
80 Chapter 1 Using Logic • Add tracks—will distribute the slices across multiple audio tracks, allowing you to adjust the position or delete slices
Chapter 1 Using Logic 81 Convert interleaved to split stereoAs some applications don’t support interleaved stereo files, Logic can convert interlea
82 Chapter 1 Using Logic OpenTL ExportTo export the current song’s audio in the OpenTL format, select File > Export > Song as OpenTL File. Th
Chapter 1 Using Logic 83 This solves the problem of the song on the Tascam machine starting at a large time value, but less than 1 hour (such as 59
84 Chapter 1 Using Logic • Export > All Tracks as Audio File: This function exports all audio tracks to an audio file.Bouncing and POW-r Dither
2 852 TransportIn this section, you will learn how to move to different parts of the song, start and limit passages, and to isolate and audition
86 Chapter 2 Transport Position display, Locators (see “Position Display” on page 89)Tempo and Time Signature display (see “Tempo/Free Memory” on p
Chapter 2 Transport 87 The Transport Bar in Other WindowsYou can also configure a fixed Transport window in the Arrange and Matrix windows. Select
88 Chapter 2 Transport SMPTE View OffsetThis menu option launches the Song Settings > Synchronization > General tab, allowing you to define t
Chapter 2 Transport 89 Position DisplayThe current song position is shown in two formats:Above: SMPTE timeHours: Minutes: Seconds: Frames/Subfra
9 Preface Logic Reference Recent years have seen a revolution in the use of personal computers for creating music. Music projects that until
90 Chapter 2 Transport Note: Any mention of the “left or right locators” refers to the Cycle locators, rather than the Autodrop locators. The top
Chapter 2 Transport 91 Time Signature and DivisionThis is where you can see, and set the time signature of the song. The format is:Bar numerator—Ba
92 Chapter 2 Transport Note: You can also erase time signatures in the Score Editor by selecting them, and hitting Backspace. To erase all time si
Chapter 2 Transport 93 MIDI Monitor/Song EndMIDI Monitor and Panic FunctionMIDI MonitorThe top line shows the last MIDI message received, and the b
94 Chapter 2 Transport Transport ButtonsRecordRecording normally starts after the count-in, at the start of the current bar. In Cycle mode, it star
Chapter 2 Transport 95 The Stop Goto Last Play Position key command stops playback, and moves the SPL to the last position reached with a positioni
96 Chapter 2 Transport Mode ButtonsThe mode buttons do not immediately trigger an action. Rather, they switch operating states. The relevant button
Chapter 2 Transport 97 Click-holding the Sync button opens a pull-down menu, where you can define the following:• the type of external synchronizat
98 Chapter 2 Transport In the bottom third, there is a vertical line for each bar. The shorter lines represent one beat, but are not always visible
Chapter 2 Transport 99 NumericallySelecting Goto Position opens the dialog box shown above, allowing you to input the song position numerically. Th
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