Apple Final Cut Pro 5 Manual do Utilizador Página 16

  • Descarregar
  • Adicionar aos meus manuais
  • Imprimir
  • Página
    / 24
  • Índice
  • MARCADORES
  • Avaliado. / 5. Com base em avaliações de clientes
Vista de página 15
16
White Paper
Final Cut Pro X for Final Cut Pro 7 Editors
At any time, you can add eects to clips in the Angle Editor just as you would
add them in the Timeline. The eects appear wherever that multicam clip is used
throughout your projects. For example, if you add a multicam clip to a project and
then realize that the sync is o, you can adjust sync in the Angle Editor and see
the change appear in all projects that contain the multicam clip. In Final Cut Pro 7,
adjusting sync modies only the single multicam clip instance in the Timeline.
If the number of angles in your multicam clip exceeds the current Angle Viewer
display setting, Final Cut Pro X creates additional banks and displays them as separate
grids of squares. Using the Angle Viewer in Final Cut Pro X, you can quickly switch
between a series of banks. Press Shift-Option-Semicolon (;) or Shift-Option-Apostrophe
(’), or click the bank switcher icons.
Final Cut Pro X includes a new option to display angles in a vertical column view in
the Angle Viewer. If you choose 2 Angles or 4 Angles from the Settings pop-up menu,
you can arrange the angles in a column by resizing the Angle Viewer window. This is
an ecient use of space when you’re using a small display.
You no longer need to create a multiclip sequence as in Final Cut Pro 7, because
Final Cut Pro X can identify an individual camera based on metadata and place clips
in sequence in a single angle, adding appropriately timed gaps between the individual
clips to account for the times when the camera was stopped and started.
The Show Multiclip Overlays command in Final Cut Pro 7 is replaced by the overlay
options in the Settings pop-up menu in the Angle Viewer. You can choose to display
timecode and either the clip name or the angle name below the angle so that the
overlay is less visually distracting.
In Final Cut Pro 7, assigning a camera angle name to a clip requires selecting a single
clip and choosing Edit > Item Properties > Format, and only letters A through E are
supported as camera angles. In Final Cut Pro X, you can name the camera on import
or select multiple clips in the Browser and add either a camera name or an angle
name. You can give the camera angle any name you like and combine it with the
camera name to make multicam editing easier than ever.
The order of angles in the Viewer in Final Cut Pro 7 is determined by the order in
which they were selected. In Final Cut Pro X, angles can be ordered automatically,
by timecode or by alphabetical order. You can also change the angle order simply by
dragging angles vertically in the Angle Editor.
In Final Cut Pro 7, you can add clips to a multiclip after it has been created, but you
have to sync the clips manually. In Final Cut Pro X, you can use the Sync to Monitoring
Angle command, which syncs clips automatically even if they’re added later.
In Final Cut Pro X, you can now create angles that contain only audio or only photos.
Audio-only angles are very useful for working with a dedicated sound recorder and
dual system sound. Instead of syncing the audio to each clip in the multicam clip, you
can just add the audio as an angle and select it as the source for audio when editing.
A photos angle can be used when the videographers used DSLRs for both video and
still images. Final Cut Pro X uses the time stamp in the photos metadata to place the
photos in their own multicam angle so that each image corresponds in time to the
action recorded as video. The duration of the photos is adjusted automatically to
“ll in” the angle between each shot.
Vista de página 15
1 2 ... 11 12 13 14 15 16 17 18 19 20 21 22 23 24

Comentários a estes Manuais

Sem comentários